Gamification means applying game dynamics and mechanics in different contexts, such as web services, education and work life. Gamification plays an important role in many ongoing research projects at UCPori:
- The significance of gaming in education and learning is explored at the Tampere University of Technology, Pori department (read more)
- The Ludification of Culture and Society project funded by the Academy of Finland is ongoing at the University of Turku, a degree programme in Cultural Production and Landscape Studies (read more)
- A game to assist in the student–teacher encounter is being designed by the University of Tampere, Pori Unit
A joint professorship in gamification will be established at UCPori in 2016, administered by Tampere university of Technology and University of Turku.