Gamification means applying game dynamics and mechanics in different contexts, such as web services, education and work life. Gamification plays an important role in many ongoing research projects at UCPori:

  • The significance of gaming in education and learning is explored at the Tampere University, Pori Unit (read more)
  • The Ludification of Culture and Society project funded by the Academy of Finland is ongoing at the University of Turku, a degree programme in Cultural Production and Landscape Studies (read more)
  • A game to assist in the student–teacher encounter is being designed by the University of Tampere, Pori Unit

​​​A joint professorship in gamification is established at UCPori in 2016, administered by Tampere University, and the Faculty of Humanities at University of Turku.

Ask for more information:

Juho Hamari

Professor of Gamification

University of Tampere, Faculty of Information Technology and Communications

tel. 050 318 6861