Gamification

Gamification means applying game dynamics and mechanics in different contexts, such as web services, education and work life. Gamification plays an important role in many ongoing research projects at UCPori:

  • The significance of gaming in education and learning is explored at the Tampere University, Pori Unit (read more)
  • The Ludification of Culture and Society project funded by the Academy of Finland is ongoing at the University of Turku, a degree programme in Cultural Production and Landscape Studies (read more)
  • A game to assist in the student–teacher encounter is being designed by the University of Tampere, Pori Unit

​​​A joint professorship in gamification is established at UCPori in 2016, administered by Tampere University, and the Faculty of Humanities at University of Turku.

Ask for more information:

Juho Hamari

Professor of Gamification

University of Tampere, Faculty of Information Technology and Communications

tel. 050 318 6861
juho.hamari(at)tuni.fi